​​​​​​​Circuit Breaker is a turn based 1 vs. Many strategy game for PC and Mac and is currently in development. The game consists of a series of Circuits that the player must battle through, upgrading their abilities along the way with their prize money in order to defeat the Championship Circuit at the end.
On this project I worked as the Design Lead, filling the roles of Lead Level Designer, System Designer and Character Designer, as well as doing some work as an Audio Programmer, and VFX programmer.
This project has taught me a lot about game balancing as there are many different mechanics that impact your power level as a single character, so keeping the game challenging and fair at the same time has been one of our biggest hurdles to overcome.
This project was created for my senior capstone class and is continuing to be worked on until its planned release date of December 2020.
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